[ Index ]

PHP Cross Reference of WordPress Trunk (Updated Daily)

Search

title

Body

[close]

/wp-includes/js/dist/ -> warning.js (source)

   1  this["wp"] = this["wp"] || {}; this["wp"]["warning"] =
   2  /******/ (function(modules) { // webpackBootstrap
   3  /******/     // The module cache
   4  /******/     var installedModules = {};
   5  /******/
   6  /******/     // The require function
   7  /******/ 	function __webpack_require__(moduleId) {
   8  /******/
   9  /******/         // Check if module is in cache
  10  /******/         if(installedModules[moduleId]) {
  11  /******/             return installedModules[moduleId].exports;
  12  /******/         }
  13  /******/         // Create a new module (and put it into the cache)
  14  /******/         var module = installedModules[moduleId] = {
  15  /******/             i: moduleId,
  16  /******/             l: false,
  17  /******/             exports: {}
  18  /******/         };
  19  /******/
  20  /******/         // Execute the module function
  21  /******/         modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
  22  /******/
  23  /******/         // Flag the module as loaded
  24  /******/         module.l = true;
  25  /******/
  26  /******/         // Return the exports of the module
  27  /******/         return module.exports;
  28  /******/     }
  29  /******/
  30  /******/
  31  /******/     // expose the modules object (__webpack_modules__)
  32  /******/     __webpack_require__.m = modules;
  33  /******/
  34  /******/     // expose the module cache
  35  /******/     __webpack_require__.c = installedModules;
  36  /******/
  37  /******/     // define getter function for harmony exports
  38  /******/     __webpack_require__.d = function(exports, name, getter) {
  39  /******/         if(!__webpack_require__.o(exports, name)) {
  40  /******/             Object.defineProperty(exports, name, { enumerable: true, get: getter });
  41  /******/         }
  42  /******/     };
  43  /******/
  44  /******/     // define __esModule on exports
  45  /******/     __webpack_require__.r = function(exports) {
  46  /******/         if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
  47  /******/             Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
  48  /******/         }
  49  /******/         Object.defineProperty(exports, '__esModule', { value: true });
  50  /******/     };
  51  /******/
  52  /******/     // create a fake namespace object
  53  /******/     // mode & 1: value is a module id, require it
  54  /******/     // mode & 2: merge all properties of value into the ns
  55  /******/     // mode & 4: return value when already ns object
  56  /******/     // mode & 8|1: behave like require
  57  /******/     __webpack_require__.t = function(value, mode) {
  58  /******/         if(mode & 1) value = __webpack_require__(value);
  59  /******/         if(mode & 8) return value;
  60  /******/         if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
  61  /******/         var ns = Object.create(null);
  62  /******/         __webpack_require__.r(ns);
  63  /******/         Object.defineProperty(ns, 'default', { enumerable: true, value: value });
  64  /******/         if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
  65  /******/         return ns;
  66  /******/     };
  67  /******/
  68  /******/     // getDefaultExport function for compatibility with non-harmony modules
  69  /******/     __webpack_require__.n = function(module) {
  70  /******/         var getter = module && module.__esModule ?
  71  /******/ 			function getDefault() { return module['default']; } :
  72  /******/ 			function getModuleExports() { return module; };
  73  /******/         __webpack_require__.d(getter, 'a', getter);
  74  /******/         return getter;
  75  /******/     };
  76  /******/
  77  /******/     // Object.prototype.hasOwnProperty.call
  78  /******/     __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
  79  /******/
  80  /******/     // __webpack_public_path__
  81  /******/     __webpack_require__.p = "";
  82  /******/
  83  /******/
  84  /******/     // Load entry module and return exports
  85  /******/     return __webpack_require__(__webpack_require__.s = 417);
  86  /******/ })
  87  /************************************************************************/
  88  /******/ ({
  89  
  90  /***/ 102:
  91  /***/ (function(module, exports) {
  92  
  93  // shim for using process in browser
  94  var process = module.exports = {};
  95  
  96  // cached from whatever global is present so that test runners that stub it
  97  // don't break things.  But we need to wrap it in a try catch in case it is
  98  // wrapped in strict mode code which doesn't define any globals.  It's inside a
  99  // function because try/catches deoptimize in certain engines.
 100  
 101  var cachedSetTimeout;
 102  var cachedClearTimeout;
 103  
 104  function defaultSetTimout() {
 105      throw new Error('setTimeout has not been defined');
 106  }
 107  function defaultClearTimeout () {
 108      throw new Error('clearTimeout has not been defined');
 109  }
 110  (function () {
 111      try {
 112          if (typeof setTimeout === 'function') {
 113              cachedSetTimeout = setTimeout;
 114          } else {
 115              cachedSetTimeout = defaultSetTimout;
 116          }
 117      } catch (e) {
 118          cachedSetTimeout = defaultSetTimout;
 119      }
 120      try {
 121          if (typeof clearTimeout === 'function') {
 122              cachedClearTimeout = clearTimeout;
 123          } else {
 124              cachedClearTimeout = defaultClearTimeout;
 125          }
 126      } catch (e) {
 127          cachedClearTimeout = defaultClearTimeout;
 128      }
 129  } ())
 130  function runTimeout(fun) {
 131      if (cachedSetTimeout === setTimeout) {
 132          //normal enviroments in sane situations
 133          return setTimeout(fun, 0);
 134      }
 135      // if setTimeout wasn't available but was latter defined
 136      if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
 137          cachedSetTimeout = setTimeout;
 138          return setTimeout(fun, 0);
 139      }
 140      try {
 141          // when when somebody has screwed with setTimeout but no I.E. maddness
 142          return cachedSetTimeout(fun, 0);
 143      } catch(e){
 144          try {
 145              // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
 146              return cachedSetTimeout.call(null, fun, 0);
 147          } catch(e){
 148              // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
 149              return cachedSetTimeout.call(this, fun, 0);
 150          }
 151      }
 152  
 153  
 154  }
 155  function runClearTimeout(marker) {
 156      if (cachedClearTimeout === clearTimeout) {
 157          //normal enviroments in sane situations
 158          return clearTimeout(marker);
 159      }
 160      // if clearTimeout wasn't available but was latter defined
 161      if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
 162          cachedClearTimeout = clearTimeout;
 163          return clearTimeout(marker);
 164      }
 165      try {
 166          // when when somebody has screwed with setTimeout but no I.E. maddness
 167          return cachedClearTimeout(marker);
 168      } catch (e){
 169          try {
 170              // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
 171              return cachedClearTimeout.call(null, marker);
 172          } catch (e){
 173              // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
 174              // Some versions of I.E. have different rules for clearTimeout vs setTimeout
 175              return cachedClearTimeout.call(this, marker);
 176          }
 177      }
 178  
 179  
 180  
 181  }
 182  var queue = [];
 183  var draining = false;
 184  var currentQueue;
 185  var queueIndex = -1;
 186  
 187  function cleanUpNextTick() {
 188      if (!draining || !currentQueue) {
 189          return;
 190      }
 191      draining = false;
 192      if (currentQueue.length) {
 193          queue = currentQueue.concat(queue);
 194      } else {
 195          queueIndex = -1;
 196      }
 197      if (queue.length) {
 198          drainQueue();
 199      }
 200  }
 201  
 202  function drainQueue() {
 203      if (draining) {
 204          return;
 205      }
 206      var timeout = runTimeout(cleanUpNextTick);
 207      draining = true;
 208  
 209      var len = queue.length;
 210      while(len) {
 211          currentQueue = queue;
 212          queue = [];
 213          while (++queueIndex < len) {
 214              if (currentQueue) {
 215                  currentQueue[queueIndex].run();
 216              }
 217          }
 218          queueIndex = -1;
 219          len = queue.length;
 220      }
 221      currentQueue = null;
 222      draining = false;
 223      runClearTimeout(timeout);
 224  }
 225  
 226  process.nextTick = function (fun) {
 227      var args = new Array(arguments.length - 1);
 228      if (arguments.length > 1) {
 229          for (var i = 1; i < arguments.length; i++) {
 230              args[i - 1] = arguments[i];
 231          }
 232      }
 233      queue.push(new Item(fun, args));
 234      if (queue.length === 1 && !draining) {
 235          runTimeout(drainQueue);
 236      }
 237  };
 238  
 239  // v8 likes predictible objects
 240  function Item(fun, array) {
 241      this.fun = fun;
 242      this.array = array;
 243  }
 244  Item.prototype.run = function () {
 245      this.fun.apply(null, this.array);
 246  };
 247  process.title = 'browser';
 248  process.browser = true;
 249  process.env = {};
 250  process.argv = [];
 251  process.version = ''; // empty string to avoid regexp issues
 252  process.versions = {};
 253  
 254  function noop() {}
 255  
 256  process.on = noop;
 257  process.addListener = noop;
 258  process.once = noop;
 259  process.off = noop;
 260  process.removeListener = noop;
 261  process.removeAllListeners = noop;
 262  process.emit = noop;
 263  process.prependListener = noop;
 264  process.prependOnceListener = noop;
 265  
 266  process.listeners = function (name) { return [] }
 267  
 268  process.binding = function (name) {
 269      throw new Error('process.binding is not supported');
 270  };
 271  
 272  process.cwd = function () { return '/' };
 273  process.chdir = function (dir) {
 274      throw new Error('process.chdir is not supported');
 275  };
 276  process.umask = function() { return 0; };
 277  
 278  
 279  /***/ }),
 280  
 281  /***/ 417:
 282  /***/ (function(module, __webpack_exports__, __webpack_require__) {
 283  
 284  "use strict";
 285  __webpack_require__.r(__webpack_exports__);
 286  /* WEBPACK VAR INJECTION */(function(process) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "default", function() { return warning; });
 287  function isDev() {
 288    return typeof process !== 'undefined' && process.env && "production" !== 'production';
 289  }
 290  /**
 291   * Shows a warning with `message` if environment is not `production`.
 292   *
 293   * @param {string} message Message to show in the warning.
 294   *
 295   * @example
 296   * ```js
 297   * import warning from '@wordpress/warning';
 298   *
 299   * function MyComponent( props ) {
 300   *   if ( ! props.title ) {
 301   *     warning( '`props.title` was not passed' );
 302   *   }
 303   *   ...
 304   * }
 305   * ```
 306   */
 307  
 308  
 309  function warning(message) {
 310    if (!isDev()) {
 311      return;
 312    } // eslint-disable-next-line no-console
 313  
 314  
 315    console.warn(message); // Throwing an error and catching it immediately to improve debugging
 316    // A consumer can use 'pause on caught exceptions'
 317    // https://github.com/facebook/react/issues/4216
 318  
 319    try {
 320      throw Error(message);
 321    } catch (x) {// do nothing
 322    }
 323  }
 324  
 325  /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(102)))
 326  
 327  /***/ })
 328  
 329  /******/ })["default"];


Generated : Thu Apr 18 08:20:02 2024 Cross-referenced by PHPXref