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1 this["wp"] = this["wp"] || {}; this["wp"]["warning"] = 2 /******/ (function(modules) { // webpackBootstrap 3 /******/ // The module cache 4 /******/ var installedModules = {}; 5 /******/ 6 /******/ // The require function 7 /******/ function __webpack_require__(moduleId) { 8 /******/ 9 /******/ // Check if module is in cache 10 /******/ if(installedModules[moduleId]) { 11 /******/ return installedModules[moduleId].exports; 12 /******/ } 13 /******/ // Create a new module (and put it into the cache) 14 /******/ var module = installedModules[moduleId] = { 15 /******/ i: moduleId, 16 /******/ l: false, 17 /******/ exports: {} 18 /******/ }; 19 /******/ 20 /******/ // Execute the module function 21 /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); 22 /******/ 23 /******/ // Flag the module as loaded 24 /******/ module.l = true; 25 /******/ 26 /******/ // Return the exports of the module 27 /******/ return module.exports; 28 /******/ } 29 /******/ 30 /******/ 31 /******/ // expose the modules object (__webpack_modules__) 32 /******/ __webpack_require__.m = modules; 33 /******/ 34 /******/ // expose the module cache 35 /******/ __webpack_require__.c = installedModules; 36 /******/ 37 /******/ // define getter function for harmony exports 38 /******/ __webpack_require__.d = function(exports, name, getter) { 39 /******/ if(!__webpack_require__.o(exports, name)) { 40 /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter }); 41 /******/ } 42 /******/ }; 43 /******/ 44 /******/ // define __esModule on exports 45 /******/ __webpack_require__.r = function(exports) { 46 /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) { 47 /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' }); 48 /******/ } 49 /******/ Object.defineProperty(exports, '__esModule', { value: true }); 50 /******/ }; 51 /******/ 52 /******/ // create a fake namespace object 53 /******/ // mode & 1: value is a module id, require it 54 /******/ // mode & 2: merge all properties of value into the ns 55 /******/ // mode & 4: return value when already ns object 56 /******/ // mode & 8|1: behave like require 57 /******/ __webpack_require__.t = function(value, mode) { 58 /******/ if(mode & 1) value = __webpack_require__(value); 59 /******/ if(mode & 8) return value; 60 /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value; 61 /******/ var ns = Object.create(null); 62 /******/ __webpack_require__.r(ns); 63 /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value }); 64 /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key)); 65 /******/ return ns; 66 /******/ }; 67 /******/ 68 /******/ // getDefaultExport function for compatibility with non-harmony modules 69 /******/ __webpack_require__.n = function(module) { 70 /******/ var getter = module && module.__esModule ? 71 /******/ function getDefault() { return module['default']; } : 72 /******/ function getModuleExports() { return module; }; 73 /******/ __webpack_require__.d(getter, 'a', getter); 74 /******/ return getter; 75 /******/ }; 76 /******/ 77 /******/ // Object.prototype.hasOwnProperty.call 78 /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); }; 79 /******/ 80 /******/ // __webpack_public_path__ 81 /******/ __webpack_require__.p = ""; 82 /******/ 83 /******/ 84 /******/ // Load entry module and return exports 85 /******/ return __webpack_require__(__webpack_require__.s = 417); 86 /******/ }) 87 /************************************************************************/ 88 /******/ ({ 89 90 /***/ 102: 91 /***/ (function(module, exports) { 92 93 // shim for using process in browser 94 var process = module.exports = {}; 95 96 // cached from whatever global is present so that test runners that stub it 97 // don't break things. But we need to wrap it in a try catch in case it is 98 // wrapped in strict mode code which doesn't define any globals. It's inside a 99 // function because try/catches deoptimize in certain engines. 100 101 var cachedSetTimeout; 102 var cachedClearTimeout; 103 104 function defaultSetTimout() { 105 throw new Error('setTimeout has not been defined'); 106 } 107 function defaultClearTimeout () { 108 throw new Error('clearTimeout has not been defined'); 109 } 110 (function () { 111 try { 112 if (typeof setTimeout === 'function') { 113 cachedSetTimeout = setTimeout; 114 } else { 115 cachedSetTimeout = defaultSetTimout; 116 } 117 } catch (e) { 118 cachedSetTimeout = defaultSetTimout; 119 } 120 try { 121 if (typeof clearTimeout === 'function') { 122 cachedClearTimeout = clearTimeout; 123 } else { 124 cachedClearTimeout = defaultClearTimeout; 125 } 126 } catch (e) { 127 cachedClearTimeout = defaultClearTimeout; 128 } 129 } ()) 130 function runTimeout(fun) { 131 if (cachedSetTimeout === setTimeout) { 132 //normal enviroments in sane situations 133 return setTimeout(fun, 0); 134 } 135 // if setTimeout wasn't available but was latter defined 136 if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { 137 cachedSetTimeout = setTimeout; 138 return setTimeout(fun, 0); 139 } 140 try { 141 // when when somebody has screwed with setTimeout but no I.E. maddness 142 return cachedSetTimeout(fun, 0); 143 } catch(e){ 144 try { 145 // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally 146 return cachedSetTimeout.call(null, fun, 0); 147 } catch(e){ 148 // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error 149 return cachedSetTimeout.call(this, fun, 0); 150 } 151 } 152 153 154 } 155 function runClearTimeout(marker) { 156 if (cachedClearTimeout === clearTimeout) { 157 //normal enviroments in sane situations 158 return clearTimeout(marker); 159 } 160 // if clearTimeout wasn't available but was latter defined 161 if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { 162 cachedClearTimeout = clearTimeout; 163 return clearTimeout(marker); 164 } 165 try { 166 // when when somebody has screwed with setTimeout but no I.E. maddness 167 return cachedClearTimeout(marker); 168 } catch (e){ 169 try { 170 // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally 171 return cachedClearTimeout.call(null, marker); 172 } catch (e){ 173 // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. 174 // Some versions of I.E. have different rules for clearTimeout vs setTimeout 175 return cachedClearTimeout.call(this, marker); 176 } 177 } 178 179 180 181 } 182 var queue = []; 183 var draining = false; 184 var currentQueue; 185 var queueIndex = -1; 186 187 function cleanUpNextTick() { 188 if (!draining || !currentQueue) { 189 return; 190 } 191 draining = false; 192 if (currentQueue.length) { 193 queue = currentQueue.concat(queue); 194 } else { 195 queueIndex = -1; 196 } 197 if (queue.length) { 198 drainQueue(); 199 } 200 } 201 202 function drainQueue() { 203 if (draining) { 204 return; 205 } 206 var timeout = runTimeout(cleanUpNextTick); 207 draining = true; 208 209 var len = queue.length; 210 while(len) { 211 currentQueue = queue; 212 queue = []; 213 while (++queueIndex < len) { 214 if (currentQueue) { 215 currentQueue[queueIndex].run(); 216 } 217 } 218 queueIndex = -1; 219 len = queue.length; 220 } 221 currentQueue = null; 222 draining = false; 223 runClearTimeout(timeout); 224 } 225 226 process.nextTick = function (fun) { 227 var args = new Array(arguments.length - 1); 228 if (arguments.length > 1) { 229 for (var i = 1; i < arguments.length; i++) { 230 args[i - 1] = arguments[i]; 231 } 232 } 233 queue.push(new Item(fun, args)); 234 if (queue.length === 1 && !draining) { 235 runTimeout(drainQueue); 236 } 237 }; 238 239 // v8 likes predictible objects 240 function Item(fun, array) { 241 this.fun = fun; 242 this.array = array; 243 } 244 Item.prototype.run = function () { 245 this.fun.apply(null, this.array); 246 }; 247 process.title = 'browser'; 248 process.browser = true; 249 process.env = {}; 250 process.argv = []; 251 process.version = ''; // empty string to avoid regexp issues 252 process.versions = {}; 253 254 function noop() {} 255 256 process.on = noop; 257 process.addListener = noop; 258 process.once = noop; 259 process.off = noop; 260 process.removeListener = noop; 261 process.removeAllListeners = noop; 262 process.emit = noop; 263 process.prependListener = noop; 264 process.prependOnceListener = noop; 265 266 process.listeners = function (name) { return [] } 267 268 process.binding = function (name) { 269 throw new Error('process.binding is not supported'); 270 }; 271 272 process.cwd = function () { return '/' }; 273 process.chdir = function (dir) { 274 throw new Error('process.chdir is not supported'); 275 }; 276 process.umask = function() { return 0; }; 277 278 279 /***/ }), 280 281 /***/ 417: 282 /***/ (function(module, __webpack_exports__, __webpack_require__) { 283 284 "use strict"; 285 __webpack_require__.r(__webpack_exports__); 286 /* WEBPACK VAR INJECTION */(function(process) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "default", function() { return warning; }); 287 function isDev() { 288 return typeof process !== 'undefined' && process.env && "production" !== 'production'; 289 } 290 /** 291 * Shows a warning with `message` if environment is not `production`. 292 * 293 * @param {string} message Message to show in the warning. 294 * 295 * @example 296 * ```js 297 * import warning from '@wordpress/warning'; 298 * 299 * function MyComponent( props ) { 300 * if ( ! props.title ) { 301 * warning( '`props.title` was not passed' ); 302 * } 303 * ... 304 * } 305 * ``` 306 */ 307 308 309 function warning(message) { 310 if (!isDev()) { 311 return; 312 } // eslint-disable-next-line no-console 313 314 315 console.warn(message); // Throwing an error and catching it immediately to improve debugging 316 // A consumer can use 'pause on caught exceptions' 317 // https://github.com/facebook/react/issues/4216 318 319 try { 320 throw Error(message); 321 } catch (x) {// do nothing 322 } 323 } 324 325 /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(102))) 326 327 /***/ }) 328 329 /******/ })["default"];
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Generated : Sun Dec 22 08:20:01 2024 | Cross-referenced by PHPXref |